Popular survival simulator DayZ slowly but surely turns into a standalone game. Recently Steam opened an early access to the alpha version, so here's a short review and some new information considering upcoming features.
"DayZ" Standalone Alpha Review
In DayZ Standalone we return to the familiar landmark - Chernarus, with a few changes: new swamps and new settlements were added, where most of the buildings are available for research. But changes mostly affected the gameplay. Now there are a lot more new items that can be found on the map: equipment, food, medicines, weapons, clothing etc. Here players have to really take care of their characters. Some visual enhancements were added as well, like better texture quality, advanced design and lighting of locations etc. Already, the alpha version looks much better than the original mod.
But hold your horses - don't rush to purchase the game, it's still not worth it, as early access alpha version can be hardly called playable. The developers have warned and continue to warn everyone and everywhere that DayZ Standalone is merely a finished product yet. You will experience crashes at almost every step of the way: when using equipment, "crawling" corpses, crashing color and lighting balance, persistent framerate drop and more.
In addition, you will spend most of the time in mindless fights against other players more than zombies, who are almost absent here, for a crust of bread and an old shotgun. It is evident that no one except "true fans" of the original DayZ would want to pay for this alpha version. At this stage of development it would be logical to start an indoor test to avoid unnecessary problems. But apparently, the developers needed additional financial support. So, in order to avoid total disappointment we recommend to refrain from buying DayZ early access.
Cooking & Gathering Resources. Gas furnaces and campfires will be available and functional for cooking food. Players will also be able to gather resources such as wood, stone, etc.
Animals & Hunting. The number of animals will be around 300 in order not to affect server performance.
More Zombies. To cope with the current total number of dynamic objects which counts more than 10,000 developers had to implement a large number of optimizations. If loot was completely removed, there would easily be 4,000 zombies on the test ground. For now zombies are barely seen in the alpha version.
Respawning Zombies & Loot. At this point, developers don't want to solve this problem by using scripts as it greatly reduces an overall performance of the game. This task has already a high priority status, so will be solved pretty soon.
Server Management Options. Ultimately, developers would like to see various communities distribute their own databases, with their favorite settings, so DayZ would take into consideration the preferences of each given community.
Watch "DayZ" Standalone Alpha trailer here.
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