This time we will take a look at the texture creation - the main graphic aspect of any game. The LibGDX engine we have chosen to work with uses OpenGL standard.
How To Make Android Games. Part 3.
In Part 3 we look inside the class that implements an ApplicationListener interface. This is a special interface in which certain methods are called at certain points.
How To Make Android Games. Part 2.
We continue our series of articles where we show you how to create your own mobile games for Android. In Part 2 we move on to the installation process of Eclipse (IDE).
How to Make Android Games. Part 1.
In this series of articles we will show you how to create your own mobile games for Android. We start by taking a look at the basics of LibGDX engine from Badlogic Games.
Approach to Development
Naughty Dog's lead programmer Jason Gregory discussed his long career and shared some details on Uncharted 4 for PS4.




